

You expand the influence of your Federation and attempt to gain the trust of the citizens of new planets. Sid Meier’s Starships breaks down into three basic play-elements – diplomacy, strategy, and exploration. Your Starfleet is customizable as you progress, and the committed player can create an armada that fits your own tactical style with modular spaceship designs. That said, it also features cross-connectivity with Beyond Earth, expanding the depth of both games.Ĭombat in the game is straight-forward: turn-based counters represent your ships, and they fight it out across dynamically generated space-maps (which all ultimately look the same – a star-field with a few random asteroids tossed in).
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Sid Meier’s Starships is set in the universe of Civilization: Beyond Earth, but offers its players a full stand-alone game experience. You have a choice to promote a certain ethos for your chosen faction, will you be a harmonious, ecological leader? Or a puritan who rejects alien races? Or just a pugnacious ass bent on galactic domination? The varying paths you choose affect your bonuses, play-style, and how the rest of the galaxy will ultimately respond to you. Gradually you’ll build a planetary federation (yes, just like Star Trek) as you strengthen your own fleet and secure your homeworld in the attempt to preserve intergalactic peace and your own personal vision of human progress. You also ight off Space Pirates, hostile enemy factions and randomly generated troublemakers. You move around the space-map uncovering to new worlds, completing missions, and helping save and protect newly discovered planets and their peoples. The interface looks and plays like a spaced-out version of Civ hexagon tiles, turn based movement, never-ending menus, radio buttons, sliders, yes/no options, and slow, drip-fed progress.


The game invites you to take charge of a fleet of cruisers and battleships in an adventure/strategy style format. Spend twenty minutes playing his latest, Sid Meier’s Starships, and you’ll know exactly what I mean. Unfortunately for Sid, it is no longer the 20 th Century. His greatest achievement being obviously the mighty Civilization series, and from there going right back to the Commodore 64 days, where he put together such forgotten classics as Gunship, Solo Flight, and Covert Action.
#Sid meiers starships taking homeworld Pc
There’s no arguing with the fact that Sid Meier is one of the PC gaming geniuses of the 20 th Century.
